Game/Art Projects

Every Creeping Thing

A 3D game where the player sees the world from the perspective of different animals. Sound design by Seth S. Scott. Find out more here. Play it here.

Standard Assets

An experimental 3D game examining the environment package of Unity standard assets. Play it here.

On Nature

A web game depicting an environment in different representational modes. Play it here.

Space Kitty

A digital and physical game where players use the flashlight from their phones to protect a space kitty from dogliens. Collaboration with Karina Popp. Play it here.

Small Song

A short experimental interactive interpretation of A.R. Ammons's twelve word poem, Small Song. It uses the player's real-world location and time to determine the sun position and lighting. Play it here.

Flora

Help a small tree survive the seasons and grow to be a giant of the forest. Play it here.

Composition

An arcade shooter style game inspired by the artwork of Piet Mondrian. Play it here.

Selected Professional Work

Liteforms

Liteforms is a desktop application that lets users talk to and create holographic characters. It's a design exploration of embodied AI, made for Looking Glass displays. I'm the product lead. Find out more here.

Holographic Elemental

For the release of Pixar's elemental, they ported the two protagonists, Ember and Wade, to the Looking Glass. I supported their team with visual design for the Looking Glass device. Read more about the project here.

Bulgari Holographic Experience

In 2023, Bulgari held a pop-up holographic experience in Rome showcasing one of the world's thinnest watches, the Octo Finissimo Ultra. I worked one the interaction and visual design. See a video of the installation here.

Investing in Futures

A card game that prompts players to imagine alternative global futures. I contributed to the game design of this project by More&More Unlimited.

DESIGNxBOULDER

An interactive visualization of projects by artist Natalie Jeremijenko, displayed at the Boulder Museum of Contemporary Art from June to September 2016. See more here.